6, May, 22

Want to Go Fast? This is the Hastiest Commander in Magic: The Gathering

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Article at a Glance

Who wants to wait around for summoning sickness to wear off before you can attack with your creatures? Let’s give them haste, turn them sideways in combat, and make Treasure tokens when you do thanks to Ognis, the Dragon’s Lash, from Streets of New Capenna.

Ognis, the Dragon’s Lash

Even though this deck revolves around the keyword haste, Ognis isn’t just a run of the mill aggro deck. Its strategy fuses aggression with mana ramp, as everytime a creature with haste attacks, you create a tapped Treasure token.

The Best Hasty Threats

To make Treasure with Ognis, you’ll need some fun hasty creatures!

Laelia, the Blade Reforged

Laelia provides a unique form of card advantage, as each time she attacks she exiles the top card of your library and you can cast that card for the turn. With the Treasure Ognis makes, you should always have enough mana to take advantage of this ability.

Klauth, Unrivaled Ancient

This deck is built to attack. With Klauth, you can make a boatload of mana every time you do.

A Stream of Hasty Tokens

Of course, you can play scary, individual threats with haste. But another approach to building around Ognis is swarming the field with lots of tiny, hasty creatures. The more you have, the more Treasure Ognis, the Dragon’s Sash will make.

Loyal Apprentice has haste itself, but you have Ognis on the field, it also makes a 1/1 Thopter with haste every turn! Goblin Assault is like this deck’s Bitterblossom except it makes hasty Goblin tokens. And Elemental Mastery can turn one big creature into many hasty Elementals to make extra Treasure with Ognis.

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Giving Everything Haste

Not every creature you play has to have haste. There are more than enough ways to give creatures haste in Magic: the Gathering. You don’t need to include all of the following cards in your Ognis deck, but you should definitely pick out a handful.

Fires of Yavimaya is a pretty simple version of a mass-haste effect, but it can also pump up one of your creatures in a pinch. Rhythm of the Wild helps cast your creatures in the face of a blue opponent’s counterspells and has the flexibility of either giving your creatures haste or +1/+1 counters. And Garna can help your recover from board wipes

Goro-Goro gives haste to all your creatures including itself. Plus it can make 5/5 Dragons and give them haste too.

Zariel’s first ability grants haste to your team, but the rest of her skillset is useful too, especially her ultimate, which gives you an extra combat phase each turn to attack with more hasty creatures.

And Urabrask speeds up your gameplan while slowing down your opponents by tapping opposing creatures when they enter the battlefield. This can help clear the way of blockers.

Fervor is the most basic version of this haste-granting effect. Concordant Crossroads and Mass Hysteria are the most mana-efficient versions of this effect, but they also give your opponents’ creatures haste, adding a little extra chaos and speed to your Commander games.

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Threaten Your Opponents with Their Own Creatures!

Threaten is not a typical Commander card. Temporarily taking control of a creature and then giving it back just isn’t that game-breaking ability.

In a four-person game, you’ll need to scale up your Threaten-type effects to take more than one creature. If you take enough creatures, you can start eliminating people from the game.


Insurrection | Wizards of the Coast

This card can pretty much win the game on the spot. Insurrection takes control of every creature on the battlefield and gives them haste. If you don’t flat out kill your opponents with this, at the very minimum, Ognis will make troves of Treasure.

Include a Few Sacrifice Outlets

When you take an opponent’s creature, there is no sense in giving it back. Threaten effects are usually played alongside sacrifice outlets, which together, form a makeshift removal spell.

So, if you play a heavy emphasis of Threaten-effects in your Ognis deck, you’ll definitely want to include a few sacrifice outlets such as Goblin Bombardment and Birthing Pod.

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Chatterfang, Squirrel General

Every time Ognis makes a Treasure, Chatterfang makes a Squirrel token. Paired with Fervor or another haste-granting ability, these Squirrels will create an exponential number of Treasure and Squirrel tokens over the course of several combats.

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Wulfgar of Icewind Dale

Why make one Treasure with Ognis, the Dragon’s Sash, when you can make two? Wulfgar will double Ognis’s trigger and any of your other attacking creatures like Klauth and Laelia.

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Treasure Synergies

Wizards of the Coast has started exploring new avenues and pushing the boundardies of Treasure tokens, all of which synergize well with Ognis, the Dragon’s Sash.

Goldspan Dragon

As soon as Goldspan hits the field, you double the potency of each of your Treasure tokens. And as the cherry on top, Goldspan has haste and makes Treasure tokens itself!

Korvold, Fae-Cursed King

Korvold, Fae-Cursed King | Wizards of the Coast

Each time you sacrifice a Treasure token, or any other pemanent for that matter, Korvold draws you a card. With the abundance of Treasure producing abilities in this deck, Korvold might just draw you your entire library.

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Making Extra Treasure

Xorn and Jolene can double the number of Treasures that Ognis makes. And Old Gnawbone rewards you with even more Treasure tokens when you deal combat damage.

Magda, Brazen Outlaw

Treasure tokens can do more than just make mana. Magda can trade in five Treasures to put any artifact or Dragon from your deck onto the battlefield. I’ve showcased a few powerful Dragons in this deck already, but Magda can also find both of the pieces you need for an infinite combo which I will discuss next.

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Take Infinite Combat Steps with Ognis

Before I get into this combo, I must first mention how good Amulet of Vigor is by itself in this deck. It is the best card to play with Ognis. Ognis’s biggest downside is that he makes tapped Treasures. But with Amulet of Vigor in play, you can untap those Treasures as soon as they enter play.

Okay, now for the combo. You’ll need Ognis, Amulet, and Hellkite Charger in play, plus enough creatures to trigger Ognis seven times in a single combat step.

This may seem difficult, but Ognis and Hellkite Charger both have haste, which will create two of the seven needed Treasures. Plus, this deck is packed full of ways to make extra Treasure, such as Xorn, Jolene, the Plunder Queen and Goldspan Dragon.

For the sake of keeping this example simple, let’s assume you have five other creature tokens with haste:

  1. Attack with all seven of your creatures.
  2. Ognis, the Dragon’s Sash triggers, making seven tapped Treasure tokens.
  3. Amulet of Vigor triggers, untapping each of those Treaures.
  4. Spend all seven Treasures to pay for Hellkite Charger’s ability and take an extra combat step.
  5. Repeat steps 1-4 to take infinite combat steps.

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