Light-Paws, Emperor’s Voice, is a new Commander from Kamigawa: Neon Dynasty that can put Auras from your deck onto the battlefield for free.
With enough Auras, Light-Paws can become immune to almost everything! And she’ll gain so much power and toughness that she’ll one-shot opponents with Commander damage.
And good news. This is a pretty budget-friendly Commander deck!
Light-Paws, Emperor’s Voice
The Emperor’s Voice is a Voltron deck, a strategy that aims to buff up a single creature until it can singlehandedly kill people.
But Light-Paws also works as a toolbox deck, in that it can find specific tools from your deck for specific jobs.
An Aura Draw Engine
Because Light-Paws is a mono-white deck, it doesn’t have access to all the enchantress effects that other EDH decks like Estrid, the Masked and Sythis, Harvest’s Hand have.
But Light-Paws does have some Aura-focused ways of drawing cards. Sram, Senior Edificer, draws a card whenever you cast an Aura. Kor Spiritdancer does the same thing, but has the added bonus of getting +2/+2 for each Aura attached to it. And then there’s always good ‘ol Mesa Enchantress, a staple of many enchantment decks, which works perfectly in this deck.
Discount All Your Auras
This deck plays a ton of aura spells. So, Reducing each Aura by one mana goes a long way.
Danitha wears Auras well because she has first strike, vigilance, and lifelink. Hero of Iroas gets +1/+1 counters every time you target him with an Aura. And Starfield Mystic gets bigger whenever an enchantment you control is put into a graveyard.
But most importantly, all of these creatures make our Auras easier to play.
White can’t tutor for any card like black can with Demonic Tutor effects. But luckily for Light-Paws, white has an abundance of ways to tutor enchantments.
Open the Armory and Heliod’s Pilgrim can find any Aura from your library and put it into your hand. And Three Dreams can tutor for three different Auras, which is supremely good card-draw for white!
The downside to Auras is that they’re kind of like putting all your eggs in one basket. If you load up a single creature like Light-Paws, and an opponent kills that creature, all of the Auras attached to it will go to the graveyard too.
Therefore, you’ll need a way to return them to the battlefield if that happens. Retether can return all of your Auras from your graveyard to the battlefield. And Refurbish can return all enchantments.
Ardenn, Intrepid Archaeologist
To add some flexibility to the Aura strategy of this deck, Ardenn, Intrepid Archaeologist, can rearrange your Auras every turn. He can spread them out or stack everything on one creature to go for a kill.
Every turn, Armored Skyhunter can attack and put Auras from the top six cards of your library directly onto the battlefield. It provides constant card advantage, and can potentially find expensive, game-ending Auras like Eldrazi Conscription and put them into play for free.
Best Auras to Play in Light-Paws EDH
Light-Paws, Emperor’s Voice, can only find Auras from your deck with mana value less than or equal to an Aura you cast from your hand. Because of this, one-mana Auras are extremely important; you can always find them with Light-Paw’s ability.
Ethereal Armor can singlehandedly put Light-Paws in range of dealing lethal Commander damage. Flickering Ward can be returned to hand to be repeatedly cast to trigger Light-Paw’s ability. And Hyena Umbra acts as a single-use source of indestructibility to protect our Commander.
Auras as RemovalPacifism is a classic source of white removal. Instead of enchanting one of your own creatures, you enchant an opponent’s, removing it from attacking or blocking completely.
You won’t want to tutor for these kinds of Auras with Light-Paw’s ability because they’ll attach to her and make her ineligible from combat. But if you cast a Pacify on an opponents’ creature normally, Light-Paws can still tutor another Aura from your deck to the battlefield.
Pacifism is a basic Magic card, however, and there are many upgrades to it. Darksteel Mutation and Reprobation remove the abilities of the creature it enchants and downgrades it to an 0/1. And Prison Term, in addition to disallowing the enchanted creature from attacking or blocking, disables the enchanted creature’s activated abilities too.
Protecting Light-Paws, Emperor’s Voice
Our Commander is integral to this deck’s strategy. It’s important to protect Light-Paws, Emperor’s Voice, for as long as she’s on the battlefield to consistently generate card advantage with her ability.
Luckily, Auras are great at granting creatures durability. Benevolent Blessing can be played at instant speed to give Light-Paws protection from a color of your choice. Timely Ward can give her indestructibility at instant speed. And Unquestioned Authority gives its enchanted creature protection from creatures, which can protect Light-Paws from creature abilities, and let her attack without being blocked.
Best Aura of the Deck
This card is like Retether and Ethereal Armor mashed into one.
Mantle of the Ancients returns every Aura in your graveyard to the battlefield. And whatever Mantle is attached to gets +1/+1 for each Aura attached to it. This kind of play can easily lead to a win, as the enchanted creature kills off your opponents one by one.
On top of all that, if you cast Mantle of the Ancients with Light-Paws in play, you can tutor your deck for nearly any Aura you want.