4, Mar, 22

Satoru Umezawa - An MTG Commander Buyer's Guide *UPDATED*

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Article at a Glance

Satoru Umezawa is one of the most popular Commanders to come out of Kamigawa: Neon Dynasty. He makes tricky plays by granting all your creatures ninjutsu. And the deck has some sweet OHKO’s and infinite combos that will make him hyper-competitive too!

Satoru Umezawa

In many ways, Satoru Umezawa plays out similarly to Yuriko, the Tiger’s Shadow as a Commander. Both decks revolve around playing cheap, elusive creatures, attacking with them, and using ninjutsu to swap them out for better threats right before they deal damage.

But while these two Ninja decks are similar in some ways, they are very different in others. Yuriko is a dedicated Ninja deck, playing an entourage of Ninjas like Ingenious Infiltrator and Fallen Shinobi.

But Satoru acts more like a Sneak Attack as your Commander. He’s all about putting GIANT creatures into play at a discount.

Read More: Should You Buy Old Kamigawa MTG Cards Now? (Updated)

Best Cards from Kamigawa: Neon Dynasty

Thousand-Faced Shadow

Thousand-Faced Shadow is everything a Ninja deck wants. You can play it as a one-mana flyer to enable other cards with ninjutsu. But it has its own ninjutsu ability that is quite relevant to Satoru’s strategy.

When you put Thousand-Faced Shadow into play via ninjutsu, it makes a copy of another attacking creature. In this deck, you can make tokens of massive creatures like Blightsteel Colossus, Mindleech Mass, and Archon of Cruelty.

Silver-Fur Master

Satoru already discounts big creatures in your hand. But Silver-Fur Master will discount them further by reducing all ninjutsu abilities by one mana.

With this card, you have the potential of putting things like Blightsteel Colossus into play as early as Turn 3.

Kaito Shizuki

Kaito can make a stream of evasive attackers to fuel Satoru’s ninjutsu tricks. And his +1 ability can help find the big threats in your deck.

Jin-Gitaxias, Progress Tyrant

Satoru Umezawa is interested in all the biggest, baddest creatures in Magic: the Gathering. Phyrexian Praetors, such as the new Jin-Gitaxias, match that description perfectly.

Putting Jin in on Turn 4 with Satoru’s ability can break your opponents’ wills. Jin will counter the first spell an opponent casts each turn. Plus he’ll make copies of your artifacts, instants, and sorceries.

Best Ninjutsu Enablers for Satoru Umezawa

Any deck that focuses on ninjutsu will want cheap creatures that can attack and reliably not be blocked. Flying, unblockable, fear, shadow, etc. are all keywords we’re interested in.

Changeling Outcast is one mana, unblockable, and technically counts as a Ninja in case you do want to throw some additional Ninja support into your deck like Ingenious Infiltrator.

Ornithopter is actually one of the best cards in our deck. It’s zero mana and flys. So when we return it to our hand with ninjutsu, we are guaranteed to replay it in our second main phase, and it will be ready to attack again the following turn for more Ninja tricks.

Baleful Strix is an elusive threat just like the first two cards, but it also lets us draw a card when it enters the battlefield. This is key, as it will be an important piece to the infinite combo we’ll talk about later in the article.

There are tons of creatures similar to these and you’ll want to stock up on a bunch of them:

  • Memnite | Buy At TCGPlayer
  • Phyrexian Walker | Buy At TCGPlayer
  • Wingcrafter | Buy At TCGPlayer
  • Hope of Ghirapur | Buy At TCGPlayer
  • Faerie Seer | Buy At TCGPlayer
  • Siren Stormtamer | Buy At TCGPlayer

Read More: Fan Favorite Commander TRIPLED in Price

Big Threats to Ninjutsu into Play

Razaketh, the Foulblooded

Razaketh, the Foulblooded | Wizards of the Coast

Razaketh, like in many decks, is effectively a one-card combo enabler in Satoru Umezawa. You can sneak it into play for four mana with Satoru’s ability. From there, we can sacrifice creatures to tutor our library for cards. We can get whatever we need, be it counterspells to protect our creatures, removal to disrupt our opponents, or combo pieces to win the game.

Read More: Spoiled Kamigawa Card Causes Game Ending Commander Card to Spike

Blightsteel Colossus

Blightsteel Colossus has been sharing the limelight with Satoru. Ever since the new Ninja was spoiled people have been talking about the synergy between Satoru and Blightsteel and how they can OHKO opponents out of the blue with extra sneaky infect damage.

**In fact, the one-two combo has been generating so much attention that Blightsteel Colossus has started to spike in price. So, if you’re interested in playing Satoru in Commander, you might want to consider picking up your copy of Blighsteel sooner than later!

Phyrexian Praetors

The Phyrexian Praetors are extremely powerful, but they also cost a lot of mana. That’s why they typically show up in reanimator-style decks, where you can put them in the graveyard via discarding or milling them, and then resurrect them with spells like Reanimate or Dance of the Dead.

The point is, cards like Jin-Gitaxias are amazing when you don’t have to pay ten mana for them. Well, thanks to Satoru Umezawa, they effectively cost four mana in our deck. That’s a great rate for Jin and Sheoldred. And they come into play right in time to draw seven cards in our end step, in the case of Jin, or make our opponents sacrifice creatures, in the case of Sheoldred.

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Going Infinite with Satoru Umezawa

Gaining Infinite Mana

You can make infinite mana if you have Satoru Umezawa on the field, an unblocked attacker like Ornithopter, at least five untapped lands, and two of the following cards in your hand:

With the above prerequisites met, assuming we have 7 lands in play to make simplify the combo, here’s how the combo works:

  1. Using Satoru’s ninjutsu-granting ability, put any of the above creatures into play for 4 mana. Let’s use Peregrine Drake as the starting point for this example.
  2. Peregrine Drake enters, and with its trigger on the stack, float 1 mana from one of your lands not used to pay for its ninjutsu cost. Peregrine’s ability will resolve, untapping 5 lands. (You now have all 7 of your lands untapped + 1 mana in your mana pool)
  3. Ninjutsu Palinchron into play in exchange for Peregrine Drake. With Palinchron’s trigger on the stack, float 3 mana from one of your lands not used to pay for its ninjutsu cost. Palinchron’s ability will resolve, untapping 7 lands. (You now have all 7 of your lands untapped + 4 mana in your mana pool)
  4. Continue swapping Peregrine Drake and Palinchron in and out of play via Ninjutsu, netting mana each time you do so. You now have infinite mana!

A Substitute Combo Piece

You can exchange Panharmonicon for one of the Peregrine Drake effects in the combo above and still go infinite. Just make sure you float your mana between Palinchron’s first ETB trigger and Panharmonicon’s copied trigger.

But Panharmonicon can be useful in our deck beyond just being a combo piece. We can double up on powerful ETB abilities like Sepulchral Primordial or Diluvian Primordial, both of which are good cards to pair with our Commander anyways.

Winning With Infinite Mana

If we’re making infinite mana in our combat phase, it will disappear when we transition to our second main phase. So we’ll need to figure out a way to win at instant speed. There are a bunch of ways to do this, but here are two:

  1. If Baleful Strix is your original unblocked creature, it will be in your hand after you’ve performed your infinite mana loop. At that point you can use ninjutsu to swap Baleful Strix in and out of play until you’ve drawn your entire library. Using one last Ninja trick, put Thassa’s Oracle into play and you win the game.
  2. If you don’t have access to Baleful Strix, any X spell that draws us cards, like Blue Sun’s Zenith, will do the trick. Cast it for X mana where X is the number of cards remaining in your library, then put Thassa’s Oracle into play via ninjutsu and win on the spot.

Read More: Lynde, Cheerful Tormentor – An MTG Commander Buyer’s Guide

Protection for Your Commander and Combos

Our entire deck depends on Satoru sticking around on the field. Without him, our hand will often consist of 8-11 mana spells that we have no way of putting into play. So, we need to make sure our Satoru resolves when we cast him, and make sure we can protect him while he’s on the field. To do that, we’ll need a suite of counterspells.

More Counterspells

You’re going to want more than three counterspells in your deck. So here are a few more options:

  • Pact of Negation | Buy At TCGPlayer
  • Swan Song | Buy At TCGPlayer
  • Flusterstorm | Buy At TCGPlayer
  • Mana Drain | Buy At TCGPlayer

While the above counterspells are some of the most efficient in the game, they are also some of the most expensive. Here are some budget options that you can play alongside the above spells or in place of them:

  • Counterspell | Buy At TCGPlayer
  • Dispel | Buy At TCGPlayer
  • Spell Pierce | Buy At TCGPlayer

Read More: Best Cards to Buy For Tovolar, Dire Overlord in Commander

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