Dig Through Time is so good it is banned in Modern. But Wizards of the Coast has a new take on Dig Through Time, in the form of Reality Heist, a powerful artifact draw-spell from Kamigawa: Neon Dynasty.
Reality Heist
In the right deck, Reality Heist will cost only two mana to add two artifacts from the top seven cards of your library into your hand. Drawing two cards for two mana is well above average for a draw spell. But Reality Heist gives you card selection too. You can dig for combo pieces or just powerful artifact threats.
Reality Heist is going to see play in many formats. It fits into many preexisting artifact decks and it may give birth to new genres of artifact combo decks.
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Affinity Just Got a New Toy
Modern Horizons 2 just gave a massive boost to Affinity decks. Now Reality Heist may push the deck to new power levels.
Thoughtcast is a staple in Affinity decks. But it often finds unimpactful spells like Ornithopter and Memnite. Instead of drawing two random cards from the top of your deck with Thoughtcast, Reality Heist can help find the best spells in your deck.
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Reality Heist in Commander
In Commander, Reality Heist is useful for finding game-ending combo pieces used in a variety of decks.
And Reality Heist fits into a bunch of popular artifact Commander decks like Breya, Etherium Shaper, Emry, Lurker of the Loch, and Jhoira, Weatherlight Captain, just to name a few.
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