18, Nov, 21

What is Training in Magic: The Gathering?

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Amidst all the excitement from the latest Magic: The Gathering Vampire themed Innistrad: Crimson Vow set, Wizards of the Coast decided to throw in a few brand new game mechanics. One of these was Training, a keyword built around attacking with multiple created to earn a boost.

We’ll take you through exactly how it works and how best to utilize and defend against it.

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What is Training?

Training is the new keyword printed on certain Innistrad: Crimson Vow cards that will buff themselves when attacking. The way that this triggers is that they need to be attacking alongside a creature with greater power. If you’re using Savior of Ollenbock and attack alongside any creature with 2 or more power, you get to add a +1/+1 to it.

The buff is only provided according to its current power and not its base power. This means that eventually, you may find that you cannot activate training as it’s the most powerful card you have on the battlefield.

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How to Play With/Against Training

When playing a card with Training, ideally you want to be able to protect it and already have some creatures on the battlefield. Naturally, these are ideal scenarios and you can’t always rely on this being the case. If you can play a card and give it haste, that’s even more desirable as you can get an instant buff.

When defending against Training creatures, it’s all about ensuring that you don’t let it get to buff before removing it. You’ll have you be aware of the board state when a card like this is played. Sometimes it’s worth getting rid of a card with a keyword ability even if it’s not particularly scary to begin with, purely because of what it can become.

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