What is Tiny Leaders in Magic: The Gathering? Other than being kind of an entertaining thing to say out loud – try it, it’s a lot of fun – Tiny Leaders is an offshoot of Commander that has players going smaller, rather than bigger.
This makes it a really good entry point for players who like the card selection of Commander over Brawl, but find the idea of shuffling 100 cards a little daunting. It’s also a little bit cheaper too, which is always a nice bonus.
What is Tiny Leaders in Magic: The Gathering?
Tiny Leaders is a lot like Commander. You have the same general idea, you choose a general to head up your deck and then build a deck in their colors, often around them as a theme, and it’s a singleton format as well.
However, it differs in two major areas. For starters, the decks have to be fifty cards instead of one hundred, which makes it a little easier to manage along with being less expensive, generally speaking. You also have a key difference when it comes to your card selection; you can only choose cards that cost three mana or less to cast.
This makes it all a little bit faster, but it’s no less absurd thanks to the number of cards you can choose from. It’s an interesting format to explore, and while it’s not as well-known as Commander, it can be just as much fun if you and your friends choose to get into it. You also start with twenty-five life, which helps the speed of the format greatly.
What cards are banned in Tiny Leaders?
Tiny Leaders is an odd one, because it states you can’t use, , or as your commander, but you can have them in your deck.
Alongside that, there’s also a sizeable list of banned cards, which you can see here:
That’s everything you need to know about Tiny Leaders, why not go ahead and see if you can build yourself a deck.