Baldur’s Gate spoilers are out! There are some absolutely fantastic cards that can up the power level of your commander decks, but they may be hidden among the massive amount of cards being released. Between Commander decks and a core set, its easy for a few cards to slip through the cracks. There’s even some all-starts that threaten to make an impact on eternal formats like Legacy and Vintage. Note that this list will not take into account some of the amazing reprints that are being featured in Baldur’s Gate. What are the top five Baldur’s Gate singles that we think you should watch out for? Take a look:
5. Ancient Copper Dragon

This card does a very good
Old Gnawbone
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
impression. Last week, we predicted that
Ancient Copper Dragon
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
would meet
Old Gnawbone
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
‘s price point, and our prediction came true. Did you get yours before the price spike?
This card has a hefty price for a good reason.
Ancient Copper Dragon
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
has the potential to create a ton of treasure tokens. Whenever you attack, roll a D20.
Ancient Copper Dragon
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
gives you that many treasure tokens. That means that the Dragon creates 10 treasure tokens on average whenever it attacks someone, but has the potential to create 20. This card, therefore, threatens to do a lot more on its own than what
Old Gnawbone
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
can do.
Old Gnawbone
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
does scale harder in an advantaged state, but there isn’t any reason why you can’t play both together.
4. Displacer Kitten
Do you like enter the battlefield triggers? How about flickering your cards to make them go off multiple times?
Displacer Kitten
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
is an amazing flicker package that rewards you for having permanents that care about entering the battlefield. This may be the one of the scariest MTG Baldur’s Gate singles in the sense of it just taking over an entire game.
Cast a noncreature spell and have
Displacer Kitten
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
flicker any nonland permanent you control. There are some absolutely absurd things that
Displacer Kitten
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
can do, like flicker an
Agent of Treachery
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
multiple times. The most obvious among these is probably to flicker
Dockside Extortionist
Dockside Extortionist
When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
a bunch of times to create treasure tokens. Your strategy could be to run a bunch of cantrip spells and have
Displacer Kitten
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Flicker
Dockside Extortionist
Dockside Extortionist
When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
each time. This would give you mana to keep casting draw spells, flickering Dockside Extortionist repetitively.
Displacer Kitten
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
isn’t limited to just creatures. You can also flicker things like
Elspeth Conquers Death
Elspeth Conquers Death
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost {2} more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
or other sagas to reset the modes on them. Playing with
The Kami War
The Kami War
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
? You can exile the creature side of it and make it come back as an enchantment all over again.
READ MORE: Top 10 MTG Blue Card Draw
3. Deep Gnome Terramancer
Deep Gnome Terramancer
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
is getting a lot of hype from the community at large as an example of Wizards of the Coast trying to beef up white as a relevant color in Commander. This card is being used as an example for a reason.
Deep Gnome Terramancer
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
wants your opponents to ramp. Whenever your opponent has a land enter the battlefield, if it wasn’t played, you get to go find a Plains. The ‘wasn’t played’ clause refers to your opponent playing a land normally from their hand. This will trigger with things like
Cultivate
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
,
Rampant Growth
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
or Fetch Lands, but will not trigger on playing an extra land per turn abilities like
Oracle of Mul Daya
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
.
Nowhere in
Deep Gnome Terramancer
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
‘s card text does it suggest that the Plains that you search as to be a basic one. This ability can also look for things like the new Triome lands from Streets of New Capenna? Why find a tapped Plains when you can just find
Jetmir’s Garden
Jetmir’s Garden
({T}: Add {R}, {G}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
?
In order to stop this card from being absolutely ludicrous, there is a once per turn clause on it. It still has flash, ensuring that it gets some value.
Deep Gnome Terramancer
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
may only be able to trigger once per turn, but it can trigger multiple times in a turn cycle. Just hope each of your opponents all want to search for lands, then untap with three extra!
2. Aboleth Spawn

Aboleth Spawn
Aboleth Spawn
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
is an incredibly unique new creature being introduced in the Mind Flayarrrs Commander deck. If you’re not interested in picking the whole deck up the whole thing, this is a great MTG Baldur’s gate singles to buy.
Aboleth Spawn
Aboleth Spawn
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
enters the battlefield and copies other creature’s enter the battlefield abilities. The fancy wording on the creature is just to make sure that the creature’s ETB ability is the only thing that it copies, and not all the other things that may be triggered on an opponent’s board by that creature entering.
What makes this card absurd is that it’s not a one time thing.
Aboleth Spawn
Aboleth Spawn
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
will keep copying all of your opponent’s creature’s ETB effects until someone deals with it. Coming in at instant speed also ensures that your
Aboleth Spawn
Aboleth Spawn
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
will get some value before it draws removal from the entire table. This is a kill-on-sight creature in a game of Commander.
1. Archivist of Oghma

We’ve talked a lot about this card before. Repetition can help you remember, and we’re hoping that the hype around this card is going to be taken away from our list.
Archivist of Oghma
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
is definitely one of the most important MTG Baldur’s Gate Singles to purchase. It’s already sporting a high price, but it looks fantastic in EDH, CEDH, and Legacy. Drawing a card for each library search is such a powerful effect for a two mana instant speed creature. This will trigger off of tutors, which are a Commander mainstay, and fetch lands, which are popular in all three of these formats and any other ability that may cause them to search their library. This even includes any ramp spell that goes into your library to find lands, like Rampant Growth or Myriad Landscape. There’s a ton of things that
Archivist of Oghma
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
can trigger off of, ensuring that this card will make your opponents think twice before searching their library.