Calix, Destiny's Hand
21, Apr, 23

New Leaked MTG Spoilers Reveal More Desparked Planeswalkers

Share

Up until recently, much about March of the Machine: The Aftermath has been shrouded in mystery. Outside of two spoilers and the set’s dates, players really haven’t been told much beyond that they should be excited. While hype has undoubtedly been building for this upcoming micro-set, unfortunately for Wizards, recent leaks somewhat spoiled their plans. Prematurely spoiling over half the set, including a number of beloved desparked MTG Planeswalkers, these leaks have stolen the show. 

Unfortunately for Wizards of the Coast, as if enough hadn’t been spoiled already, the leaks haven’t stopped just yet. After spoiling 36 brand-new cards yesterday, YouTuber oldschoolmtg is returning with even more cards to show off. Cracking into a second March of the Machine: The Aftermath Collector Booster, oldschoolmtg leaked eight never before seen cards. This brings the total number of March of the Machine: The Aftermath spoilers up to 46! Since this micro-set only includes 50 cards in total, there are only four spoilers still missing. 

Planeswalking No Longer

As we saw in the initial leaks yesterday, March of the Machine: The Aftermath includes several desparked MTG Planeswalkers. Thankfully, while these characters have reverted back into being boring old Commander playable legendary creatures, it’s not all bad news. As many of these former Planeswalkers still have some incredibly powerful abilities that are perfectly suited for Tribal MTG decks

Calx, Guided by Fate

Calix, Guided by Fate

Within their unboxing video, the first new desparked Planeswalker to be found was Calix, Guided by Fate Calix, Guided by Fate Calix, Guided by Fate Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
. Stylized in Theros’ constellation frame, this second-ever iteration of Calix is a stellar choice for Enchantment-themed decks. Alongside featuring the returning Constellation ability to steadily buff your board, Calix can also duplicate nonlegendary enchantments you control. 

As you can imagine, the ability to duplicate Enchantments in a deck themed around them is obviously pretty strong. There is, however, a catch to this awesome ability. Firstly, in order for it to activate, Calix or another enchantment creature must deal combat damage. Additionally, this ability can only activate once per turn, limiting its effectiveness. Despite these drawbacks, however, duplication abilities are seriously strong, and Calix, Guided by Fate is remarkably cost-effective. 

Karn, Legacy Reforged

Karn, Legacy Reforged

Following on from Calix, the next former Planeswalker to be discovered was Karn, Legacy Reforged Karn, Legacy Reforged Karn, Legacy Reforged Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
. Just like Calix, this new legendary creature version of Karn seems to be perfectly suited for a themed tribal deck. Costing five generic mana, Karn, Legacy Reforged is far from the cheapest new Legendary creature, however, they do still offer some compelling abilities. 

Namely, each turn, Karn gives you one colorless mana for each Artifact you control. While this mana can’t be used to cast non-artifact spells, it doesn’t disappear until the end of your turn. This should make Karn, Legacy Reforged perfect for ramping into some seriously huge threats and activating plenty of abilities! Since Karn is colorless, however, that’s about all you’d be able to do with them as your Commander. 

Tyvar the Bellicose

Tyvar the Bellicose

Last but not least, oldschoolmtg would go on to leak Tyvar the Bellicose. Harkening back to their original Kaldheim card, this desparked Planeswalker is all about Elves, and they are seriously good. Firstly, as you can see on the card above, this new Tyvar gives Elves you control Deathtouch whenever they attack. This is obviously an incredibly powerful ability unless your opponent has a plethora of chump blockers willing to be sacrificed. 

As if this initial ability wasn’t good enough, Tyvar can also turn your piddly mana dorks into serious threats. This is thanks to Tyvar giving your creatures a new ability that grants +1/+1 counters equal to the amount of mana they successfully produce. Over time, this can turn a once boring Llanowar Elves Llanowar Elves Llanowar Elves {T}: Add {G}. into a force to be reckoned with. Alternatively, cards like Circle of Dreams Druid Circle of Dreams Druid Circle of Dreams Druid {T}: Add {G} for each creature you control. get very strong very fast. The same is true for Marwyn, the Nurturer which can scale ludicrously quickly.

To make this ability get even more out of hand, Doubling Season Doubling Season Doubling Season If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
can easily be thrown into the mix. Couple this with Garruk’s Uprising Garruk’s Uprising Garruk’s Uprising When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
for a blanket trample ability, and Tyvar the Bellicose will be nigh unstoppable. If all else fails, you should have more than enough mana for the honorary elf Craterhoof Behemoth Craterhoof Behemoth Craterhoof Behemoth Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Sigarda, Font of Blessings

Sigarda, Font of Blessings

While Sigarda, Font of Blessings isn’t one of the desparked Planeswalkers in March of the Machine: The Aftermath, they’re nevertheless a treat for tribal-loving MTG players. As with many of their previous cards, the first selling point of Sigarda is their ability to grant Hexproof. While this time only applied to other permanents you control, it’s difficult to understate the usefulness of this ability. Just as with the other tribal cards we’ve covered, however, things get even better with its second ability. Allowing you to play Angel and Human spells from the top of your library, Sigarda, Font of Blessings is a true tribal treat. 

Considering their potent abilities, Sigarda, Font of Blessings, is obviously a strong choice to helm an angelic Commander deck. The problem with that, however, is that there are a lot of good choices for this role. Currently, the most popular choice is Giada, Font of Hope Giada, Font of Hope Giada, Font of Hope Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
{T}: Add {W}. Spend this mana only to cast an Angel spell.
, thanks to their ramp and +1/+1 counter-granting abilities. Alternatively, Kaalia of the Vast Kaalia of the Vast Kaalia of the Vast Flying
Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
is a similarly strong choice to cheat out powerful and expensive cards. With these cards providing stiff competition, Sigarda, Font of Blessings may not unequivocally become the angelic Commander queen. That being said, they should still be a strong choice for players who want to build a deck around them. 

Spark Rupture

Spark Rupture

To, technically, return to the desparked Planeswalker theme, we have the enchantment Spark Rupture. As the name vaguely suggests, this card absolutely hoses the infamous Superfriends MTG deck by turning all Planeswalkers into creatures. Losing all their abilities and only getting power/toughness based on their Loyalty counters, Spark Rupture is an absolutely mean MTG card. 

More than just being a Superfriends hate card, Spark Rupture is also interesting from a lore perspective. As you can see from the art above, the card appears to showcase Planeswalkers, perhaps willingly, giving up their sparks. This even includes Ob Nixilis, who has not yet appeared within March of the Machine: The Aftermath. Why are MTG’s Planeswalkers doing this? Nobody knows. That small detail, however, hasn’t stopped MTG players from speculating about what might be happening.

“My guess is that in order to fix the realm tears caused by Realmbreaker, many (or all) current planeswalkers have to give up their sparks to fix the damage to the Multiverse. However, the holes aren’t completely patched up, allowing for Multiversal travel.” – u/JA14732

At the end of the day, for now, there’s no knowing exactly what is going on. Thankfully, however, it won’t be long till we find out what happened. After all, March of the Machine: The Aftermath’s story starts and ends in just a few weeks on May 1st. Following this date, players should finally have the consequences from the Phyrexian Arc that were seemingly missing before. 

Read More: MTG Players Rejoice in Unexpected Alchemy Set Disappearance

BROWSE