Introduction
As March of the Machine was only released recently the new Standard meta is still a work in progress. Many questions are still up in the air at the moment. Will battles make a major impact, or are they just a gimmick? Will any of the double-sided Praetors see significant play? Will someone brew a viable
Ghalta and Mavren
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
build to turn this Dino-Vampire tag team into the scourge of Standard?
One new strategy, known as “Grixis Hellraiser” or “Grixis See Double” is getting a bit of attention. This strategy was used occasionally during the Phyrexia: All Will Be One meta, but March of the Machine has given it a powerful new tool. It isn’t necessarily the most viable strategy, and it may not end up as a tier-one deck, but it’s certainly very exciting. The deck wins by making a huge number of cloned dragons while recurring powerful cards from the graveyard.
The Key Cards
The essential strategy of Grixis Hellraiser is to make use of the synergy between the cards
Capricious Hellraiser
Capricious Hellraiser
This spell costs {3} less to cast if you have nine or more cards in your graveyard.
Flying
When this creature enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
and
See Double
See Double
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
to win games.
Capricious Hellraiser is a 4/4 Phyrexian Dragon that costs three Red mana and three mana of any color. The cost of the Hellraiser is reduced to just three Red when there are nine or more cards in its controller’s graveyard. When Capricious Hellraiser enters play its controller exiles three random cards from their graveyard, they can then cast a non-creature, non-land card exiled this way without paying its mana cost.
See Double, meanwhile, is an instant that costs two Blue and two mana of any color. When See Double is cast it can either create a token copy of a creature in play or duplicate a spell currently being cast. If the opponent has eight more cards in their graveyard, It can do both of these effects
The common thread linking these cards is the fact that they both care about the graveyard, so Grixis Hellraiser decks attempt to fill both their own and the opponent’s graveyard as quickly as possible using cards like
Invasion of Amonkhet
Invasion of Amonkhet
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
and
Jace, the Perfected Mind
Jace, the Perfected Mind
Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
−X: Target player mills three times X cards.
.
Both of these cards can be used together to eventually fill the board with a horde of flying Phryexian Dragons.
The Game Plan
- In the early game, this deck tries to fill the graveyard. It maintains a board presence through cards like
Corpse Appraiser
Corpse Appraiser
When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
and
Fable of the Mirror-Breaker
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control. which can both block and load the graveyard. - Eventually, the deck attempts to cast Capricious Hellraiser, aiming to get it out for the discounted rate of three Red mana due to its effect. As the Hellraiser enters play it will provide some value by copying some spells from the graveyard, but it won’t do anything too crazy just yet…
- Once a copy of Capricious Hellraiser is in play, it can be targeted by a copy of See Double to generate a clone. If See Double is cast after another spell, and the opponent has at least eight cards in their graveyard, it can also duplicate the card being cast before it.
- The cloned Hellraiser activates its enter the battlefield ability, exiling cards from the graveyard. It has the potential to exile a copy of See Double enabling it to be cloned again and for this cycle to be repeated.
- Once the skies have been filled with swarms of Hellraisers, the opponent can be attacked for lethal.
Why Does This Work?
Some of the eagle-eyed among you may have noticed something slightly strange about this strategy. See Double has a clause stating “this spell cannot be copied”, as such how is it possible for the Hellraiser to cast copies of See Double from the graveyard? The cannot be copied clause on See Double only prevents it from being duplicated when it is a spell on the stack, this is to prevent the card from targeting itself with its copying ability and thus going infinite. When See Double is just a card in the graveyard it can legally copied, thus enabling its combo with Capricious Hellraiser to work.
Conclusion
Probably my current favorite Standard brew. Grixis See Double Hellraiser. See Double is a lot better than people think in a world where so many decks are playing Atraxa, plus the synergy with Hellraiser is hilarious. https://t.co/g9ALeWaitG pic.twitter.com/hnR86hY3bO
— Saffron Olive (@SaffronOlive) April 23, 2023
There we have Grixis Hellraiser…
The deck is vulnerable to Aggro decks, which may be able to beat it down before it can get its game plan off the ground. It also requires a rather expensive mana base, because it is a tri-color deck that runs a key card with three red pips in its mana cost. All the same, there’s no feeling on Earth like destroying your opponent with an army of cloned dragons.
Read more: Giant Wurm One of Only Two Creatures in Powerful Izzet Deck