15, Nov, 21

Umbris, Fear Manifest Is The New Lord Of Mill

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Put the fear of you into your friends by playing this powerful new mill commander.
Article at a Glance

Mill is great. We’ve said it before, we’ll say it again, and we’ll never stop believing because that’s clearly what Journey was singing about. We assume so, there’s no legal way to find the lyrics online, so nobody can prove us wrong.

While we’re on the topic of mill, it’s probably a great time to point out that we just got one of the most intense mill commanders we’ve had in ages. Plus, they even serve not one, but two different tribes. Let’s chat about Umbris.

You probably should fear Umbris

Umbris, Fear Manifest, is a five-mana blue and black 1/1 that gets +1/+1 for each card your opponents own in exile. That’s an absurd ability, this isn’t counters, it’s just a flat buff. Sheesh. That’s not all though, they also read, “Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.”

On average, you’re only going to get around three cards per creature this way, but that still means that Umbris comes in as a 4/4 the first time around, assuming you’ve not exiled anything else, and then just continues to grow from there. That’s ridiculous just from a power front, and it’s absurd to have another one of these cards that grows so incredibly monstrous so quickly.

That’s not all though. Umbris caring about both Nightmares and Horrors means we can stuff this deck with incredible cards that don’t normally have a tribal home. It also means we can beat the ever-living library out of our opponents just for casting these horrifying creatures. We’re here for it.

Read More: The Best Innistrad: Crimson Vow Cards For Commander

Is this just a night terror?

There are a lot of good Horrors and Nightmares you can include in this deck to just make it a fun tribal deck, but not as many if you’re looking at just mill. You do have Nemesis of Reason, which is a five-mana 3/7 that has the player it’s attacking mill ten cards, so that’s nice.

The main one that you’re going to want here though, is Consuming Aberration, another five-mana Horror that reads, “Consuming Aberration’s power and toughness are each equal to the number of cards in your opponents’ graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.”

You can also branch out a little to include some Eldrazi, if you want to, with the main draw here probably being the likes of Sire of Stagnation and Oblivion Sower. We want to be exiling cards, they both do so with upside. It’s hard not to be excited by Umbris, we’re just hoping it doesn’t end up being too expensive too quickly because of how much of a trendsetter MTG Rocks is. We understand our power, we’re not going to use it responsibly, you should probably just accept that and embrace it. Scary stuff!

Read More: Mono-Black Is The Color To Beat In Commander

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