MTG Loot, the Nexus | Reality Fracture | Art by Filip Burburan
19, Sep, 26

MTG Players Discover Easy Infinite Mana Combo in Reality Fracture Limited

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Whether you’re playing Commander or a competitive constructed format, combos are rarely absent from the metagame. Beyond just being capable of ending games on the spot, combos are inherently fun and flashy. With this in mind, it’s little wonder that combos are rather beloved in MTG, making it especially exciting when one is in Limited.

Curiously, in MTG Reality Fracture, it seems Wizards of the Coast is spoiling players. Alongside all of the fantastic new cards, there’s even a combo specifically made around a Special Guest. As if that wasn’t enough, Reality Fracture Limited also has another compelling infinite mana combo that’s much easier to access.

Reality Fracture Infinite Mana Combo

MTG Reality Fracture Limited Infinite Mana Combo

Given its theoretical ability to tap for obscene amounts of mana, Loot, the Nexus Loot, the Nexus Loot, the Nexus {T}: Choose a color. Add one mana of that color for each different power among creatures you control. , instantly felt breakable. As MTG players have discovered, however, breaking this Loot is not only easy, but it’s possible in Reality Fracture Limited thanks to Hapatra, the Desert Frost Hapatra, the Desert Frost Hapatra, the Desert Frost When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{2}{U}: Untap target creature.
. With these two together, all you need is two more creatures with different powers, letting Loot tap for four.

Since Hapatra only needs three of this mana to untap Loot, making infinite mana of any color is trivial. The only real challenge is finding an outlet for all this mana, but Reality Fracture Limited offers a few options. Ideally, you’ll want Wrecking Gecko Wrecking Gecko Wrecking Gecko Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
{6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn.
since you can pump this infinitely, and it even counts as a unique power for Loot.

Beyond this win condition, it’s also worth looking out for Surveillance Phantasm Surveillance Phantasm Surveillance Phantasm Defender, flying, vigilance
As long as you've scried or surveilled this turn, this creature can attack as though it didn't have defender.
{3}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Proft, Consulting Detective Proft, Consulting Detective Proft, Consulting Detective Whenever you scry or surveil, you may pay {2}. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.) , and Edgar, Moonlit Sovereign Edgar, Moonlit Sovereign Edgar, Moonlit Sovereign Flash
At the beginning of your end step, if you didn't cast a spell this turn, put two +1/+1 counters on Edgar.
{4}{G}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
. Each of these cards can be used infinitely; however, they don’t help provide unique powers for Loot. Even with this in mind, having more potential win conditions is definitely needed, as otherwise the infinite mana may end up wasted.

Thankfully, while there aren’t a ton of viable infinite-mana outlets, this combo is weirdly easy to assemble. Not only are all of the core pieces uncommon, but many of the win conditions are too. In theory, you should naturally be able to meet Loot’s threshold, too, without trying too hard to force it.

Fun But Flawed

Sadly, even with all of this in mind, combos in limited tend to be very fragile. If you pull it off in one game, your opponents will definitely be looking for it in the next. On top of this, since a fair chunk of your deck needs to be dedicated to it, you may compromise your list’s non-combo effectiveness.

Ultimately, even if this Reality Fracture Limited combo isn’t unstoppable, it’s well worth watching out for. If it’s open, it could be a ton of fun, and it can genuinely end games. If you see Loot or Hapatra being played against you, though, you might want to use some removal quickly.

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