evelyn the covetous
23, May, 22

MTG SNC Championship Standard Summary

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The MTG SNC Championship has just ended, and wow are there some fantastic stories to tell! We have everything from gigantic combos, a totally open meta and one player who brewed his way into the world championship.

I’ll start by showing the meta breakdown for what the tournament looked like. This is important when looking at the decks that put up good results. This meta is an entirely different one from Arena Ladder, or your FNM Standard, so just because a deck did well at the SNC championships doesn’t necessarily mean that it’s a good pick for your local meta. Remember this before you spend a ton of money making a deck that did well at the championships, and that deck seems to have bad results on other deck trackers. Sometimes this is due to pilot skill, like is the case for something like Jeskai Goldspan Storm, but more often than not, it was a deck designed to counter a narrow meta.

One Card to Break Them All

fable of the mirror-breaker

The first, and most important, thing I have to state is that you need to take these Standard results with a grain of salt. The SNC Championships had a lot of bugs, resulting in a lot of sets being decided by outside factors.

The biggest one of these was when David Inglis’s client crashed in his top eight winners match, ultimately causing him to lose the whole tournament. His opponent at the time, Jan Merkel, ultimately won the whole tournament. Other crashes involved both players in a set being awarded a win. Unfortunately, this really screwed up the race to worlds among challenger players.

While not all the issues were caused by this card, Fable of the Mirror-Breaker Fable of the Mirror-Breaker Fable of the Mirror-Breaker (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
‘s animations caused crashes throughout the championship. These aren’t isolated incidents. I myself have lost a few games to my Reflection of Kiki-Jiki Reflection of Kiki-Jiki Reflection of Kiki-Jiki (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
breaking the client before I could use it to break the game.

Don’t let this deter from how good the card is though. This card was a frontrunner for the SNC Championship, and will continue to be a multi-format all-star.

Now that the disclaimer has been announced, here’s the actual breakdown:

Meta Breakdown

Raffine, Scheming Seer

As seen from the sample breakdown here from Wizards of the Coast, Esper Midrange had a huge showing at the SNC Champs. This was by far the most popular deck, but the builds had a relatively large variation among them. For relevancy’s sake, we will only focus on the iteration of the deck that made it into top eight.

runeforge champion

Naya Runes and Jeskai Storm follow up with the same amount of representation each. Naya Runes was a frontrunner in the last pro tour that ended up being heavily targeted by the rest of the meta. Spoiler alert: the same thing happened again.

goldspan dragon

Jeskai Storm is a combo deck that utilizes Goldspan Dragon Goldspan Dragon Goldspan Dragon Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
and Lier, Disciple of the Drowned Lier, Disciple of the Drowned Lier, Disciple of the Drowned Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
to abuse effects that target Goldspan Dragon Goldspan Dragon Goldspan Dragon Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
and otherwise create treasure tokens. Show of Confidence Show of Confidence Show of Confidence When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
is used to refuel mana to keep the combo going and, ultimately, create a gigantic Goldspan Dragon Goldspan Dragon Goldspan Dragon Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
that will either kill its opponent personally, or get flinged by Kazuul’s Fury Kazuul’s Fury Kazuul’s Fury As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
.

Most of these archetypes were players in the Standard meta before the championship. The biggest change to the meta after this tournament will likely be the introduction of Grixis Vampires from the CFB team.

Some of the archetypes that performed the best are included in the ‘others’ category. This includes Jan Merkel’s jeskai Hinata list, the best performing archetype overall during swiss for standard. Hisamichi Yoshigoe’s Naya Midrange brew is another archetype that isn’t listed in the breakdown (because it was a brew). I won’t touch on the Naya brew in this article, but a small breakdown of the deck can be found in our article here.

Archetype Performance

Here we have a pretty accurate breakdown from @mtgmetaio of how the swiss rounds played out for Standard. These numbers do not count the games that occurred in the top eight.

These results do a great job of summarizing what the meta was for the SNC Champs: incredibly midrange heavy. Any deck that preys on midrange decks (while also keeping Runes in mind) ended up performing very well. An important thing to note is that, unlike Wizards of the Coast’s meta breakdown, this chart splits Esper into two different archetypes.

Jeskai Hinata

hinata, dawn crowned

Jeskai Control on this list is referring to Jeskai Hinata, which ended up winning the whole tournament. A lot of decks didn’t come prepared to interact with Hinata’s game plan super heavily. Sometimes this deck can have some trouble if they can’t get the Hinata/ Magma Opus Magma Opus Magma Opus Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
{U/R}{U/R}, Discard this card: Create a Treasure token.
combo off. The meta was so slow that Jeskai Hinata had all the time to set up in the world.

Notably, the data concerning this archetype is of an extremely small sample size. This is due to how few players brought the deck. Another notability is how poor the deck did against Esper Midrange. It looks like, for the most part, Jeskai Hinata dodged the matchup completely. If more of these sets were played, the archetype may have had a worse performance. Esper Midrange and Esper Tempo have been listed as two different archetypes on this breakdown. Judging from their classification of top eight decks, its safe to say that Esper tempo refers to the lists with Raffine in them that play more creatures. Jeskai Hinata performed much better against this list.

There are some interesting card choices to talk about in the winning deck list. Any Commander players out there know how powerful March of Swirling Mist March of Swirling Mist March of Swirling Mist As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
can be. When partnered with Hinata, you can select any number of targets just for one mana. This means that it can be used to protect your own creatures in the presence of a board wipe, and use it as a fog to either clear the way for lethal damage, or delay your own death. Using this on an opposing Goldspan Dragon Goldspan Dragon Goldspan Dragon Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
before they can Show of Confidence Show of Confidence Show of Confidence When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
to victory can also rob a game that you had no business of winning.

Make Disappear Make Disappear Make Disappear Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Counter target spell unless its controller pays {2}.
has not seen very much, if any, competitive play up to this point. Its essentially a Quench Quench Quench Counter target spell unless its controller pays {2}. with a little more flexibility. Creatures in this deck are few and very valuable, so its rare that you will be paying Causality with this spell. Having the option is still nice. Maybe you counter a board wipe that would kill multiple creatures by sacrificing one of them instead. Either way, this is a great way to fill out your two mana removal spells. It’s very versatile as well, making it live in almost every matchup.

Piloting this deck can be somewhat difficult. If you’re looking for some examples Jan Merkel’s games throughout the tournament are a great start.

Grixis Vampires

Grixis Tempo refers to the Vampires list that CFB’s team showed up with. This deck did a great job of playing the midrange game better than the other midrange decks did. Evelyn, the Covetous Evelyn, the Covetous Evelyn, the Covetous Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
synergizes extremely well with the other creatures in this deck. Corpse Appraiser Corpse Appraiser Corpse Appraiser When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. not only finds even more value with its ability, but it can also remove nasty creatures from your opponent’s graveyard like Tenacious Underdog Tenacious Underdog Tenacious Underdog Blitz—{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast this card from your graveyard using its blitz ability.
. The vampire crew is rounded up by Bloodthirsty Adversary Bloodthirsty Adversary Bloodthirsty Adversary Haste
When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
and Bloodtithe Harvester Bloodtithe Harvester Bloodtithe Harvester When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
. Being able to flashback spells for tempo or for even more value ensures that this deck will win the midrange games.

This is another deck that goes out of its way to respect the Runes matchup. having access to four copies of Ray of Enfeeblement Ray of Enfeeblement Ray of Enfeeblement Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead. and three copies of Annul Annul Annul Counter target artifact or enchantment spell. is pretty brutal. It does make sense though. This deck doesn’t have access to white, which means that they don’t have access to any major Runes hate. This is also the type of deck that Runes traditionally dominates. This can be hashed up to some good deckbuilding as a result. Annul is also capable of countering Esika’s Chariot Esika’s Chariot Esika’s Chariot When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
and Fable of the Mirror-Breaker Fable of the Mirror-Breaker Fable of the Mirror-Breaker (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
, making it an ok option against the GRx midrange piles running around.

An interesting card that is missing from this list is Expressive Iteration Expressive Iteration Expressive Iteration Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. . The creature package seems to generate enough value on its own without needing the help. This also gives the unique angle of giving each value generator in the deck the ability to win the game on its own. This card does synergize incredibly well with Bloodthirsty Adversary Bloodthirsty Adversary Bloodthirsty Adversary Haste
When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
, and I can see future lists playing this card.

Esper Tempo

By far the most represented archetype in the SNC championship, Simon Nielson piloted this deck to second place overall. This deck takes into account all of the stronger decks that made an appearance using sideboard cards already discussed in the article.

This deck takes the best of both worlds, using the aggressive Raffine game plan, backing it up with Planeswalkers in order to not fall behind. Notable absences include Obscura Interceptor Obscura Interceptor Obscura Interceptor Flash
Lifelink
When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
, which is a departure from deck lists before the SNC championship.

I’m surprised there weren’t more basic lands in this deck. Izzet Control utilizing Cleansing Wildfire Cleansing Wildfire Cleansing Wildfire Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
also performed very well at the MTG SNC championship. A few land destruction-related effects could be curtains for a deck like this. Esper Tempo does have enough small aggressive creatures that can force the control player to delay their gameplan in an attempt to answering yours. I would need to play the matchup myself to know whether running one basic land is correct or brave.

Ultimately, this is a new take on cards that we’ve seen before. This list should be used as a reference point for optimizing the archetype for Standard from this point on. You can expect to see a lot more aggressive strategies then what was seen in this tournament, and this deck comes prepared to deal with them.

What’s Next?

cleansing wildfire

Izzet Control also performed really well at the MTG SNC champs, but the matchups were rather polarizing. Whether or not this will be a winning strategy outside of a strict meta is something that time may tell. I think it will see a dip in performance, however. Grixis Vampires may push other midrange strategies (aside from Esper) out of the meta for the time being. Once people stop sideboarding for Runes, it will probably make a reappearance. Jeskai Storm will most likely always be viable. Piloting ability is going to be the decider here. Other archetypes on this list may disappear for a while, but Naya Midrange is going to see a surge in popularity. See why here.

BROWSE