It’s official, 2026’s second MTG set is Teenage Mutant Turtles! The surprise got ruined early, but what players didn’t expect was just how much stuff was revealed for the set. We have tons of spoilers, a five-colored Commander precon, and a new mechanic to look at.
On top of all this, a few different bundles were revealed that offer some interesting mini-games with new cards. That, and a $100 Pizza Bundle, were all announced this afternoon.
Turtle Team-Up Bundle
The new MTG Turtle Team-Up bundle offers a 2-4 player co-op game mode with a bunch of different content inside. Priced at $49.99, you’ll get four 60-card decks focusing on different Ninja Turtles, one 39-card enemy deck, and four additional Teenage Mutant Ninja Turtles Play Boosters.
Notably, the themed Ninja Turtles decks will include cards that are both Standard legal, and Eternal legal. Judging from the details we know so far, this offers a PvE game mode that could be quite refreshing for MTG players. Instead of playing against one another, everyone can cooperate towards a common goal.
Thanks to a few spoilers shared at today’s Panel at the New York Comic Con, we also know that some mechanically unique cards will be available in this product. Two of the new cards appearing in the theme decks have been revealed, alongside one card that appears in the Villain deck.
Michelangelo, On the Scene
Michelangelo, On the Scene is one of the mechanically unique Eternal legal cards appearing in the Turtle Team-Up bundle. Generally, unique cards that appear in bundles like this aren’t too impressive, but Michelangelo is actually pretty powerful in land-based and ramp Commander decks. Assuming you have six lands when casting this, Michelangelo offers an 8/8 with Trample, and it can ramp in power with the number of lands you have. If you run this card as your Commander, making Michelangelo a 10/10 shouldn’t be too difficult, making it a really interesting Voltron option.
Better yet, Michelangelo is really hard to keep down. Exile-based removal will put Michelangelo out of commission, but destroying him merely delays the inevitable. He’ll keep coming back even stronger, too, since you’re bound to play more lands as the game goes on. If you’re running Michelangelo as a Commander, this is an absurd complementary ability. Destruction-based removal won’t increase Michelangelo’s Command Tax, and if your opponent does manage to exile him, you can just put him back in the Command Zone.
Donnie & April, Adorkable Duo
Donnie & April, Adorkable Duo is another Eternal Legal mechanically unique card, but this one seems uniquely suited for the co-op mode offered in the Turtle Team-Up kit. So long as you’re on a team, this card is absolutely incredible. If you can utilize both of its abilities to benefit you in some way, Donnie & April essentially puts you up three cards while impacting the board, which is obscene. Its second effect also ensures that one of those cards will have an impact on the game.
Unfortunately, Donnie & April are significantly worse at your average Commander table since you need to target two different players with your enters abilities, if you want to use both of them. This makes Donnie & April not particularly worth your time unless you have additional synergies with it. Blinking Donnie & April, for example, can unlock an insane and flexible draw engine. Alternatively, if you want opponents to draw cards, Donnie & April can recur value while furthering your game plan. There are always political opportunities with this card as well, which makes it interesting to try and use.
Leonardo, Wordly Warrior
While Michelangelo, On the Scene offers an impressive effect that makes sense in the Command Zone, we can’t say the same about Leonardo, Wordly Warrior. If this sees any Commander play, it feels like a payoff for a go-wide deck that might appear in the 99. While getting Leonardo down for just a couple of mana is worth what he offers, this body just isn’t enough most of the time. Unless you can consistently cast this card for three mana, Leonardo just isn’t impressive.
Making things worse, Leonardo is primarily a win-more card that offers a worse payoff than other options. If you have five creature tokens in play, a buff spell might end up being more impressive than a 5/5 Double-Striker. It’s a shame that this card isn’t Standard legal.
Donatello, Rad Scientist
Donatello, Rad Scientist isn’t the most impressive card, but it could have some use in certain niche Commander decks. Decks that can consistently Blink Donatello can keep their opponent’s creatures tapped down for extensive periods of time. Donatello, Rad Scientest does excel in a Sensational Spider-Man deck. These two cards can essentially turn into a draw-three effect that gets even better if you can Blink Donatello.
Raphael, Tag Team Tough
Of all the mechanically unique cards spoiled early for the Turtle Tag-Team bundle, Raphael, Tag Team Tough is the best one, at least as far as casual Commander is concerned. While the other cards are more focused toward specific archetypes, Raphael, Tag Team Tough can go in any creature-focused Red deck. Extra combats can close the game extremely quickly, essentially doubling your damage output. Raphael is a little expensive for what he offers, especially since a Path to Exile invalidates your six mana bomb, but the exponential value this card offers will likely lead some players to try it.
Boss Battle!
As many players may notice, these do not look like your typical MTG cards. These are all famous villains from the Teenage Mutant Ninja Turtles franchise who seemingly appear in the 39-card Villain deck from the Turtle Team-Up bundle. Outside of the PvE game mode, these are unlikely to be playable cards. All of these cards offer anthem-based effects that will make your opponent’s boards more intimidating to fight.
There are some similarities between this deck and the old Challenge decks that have since been discontinued in these cards. Released the Theros block, these decks basically presented a similar idea: a self-playing enemy deck that you would try to conquer.
$100 Pizza Bundle
This might be the goofiest MTG bundle we’ll see in 2026. While the Pizza Bundle completely leans into the memiest aspect of Teenage Mutant Ninja Turtles, the bundle itself is rather substantial. For $99.99, the Pizza Bundle offers the following:
- 9 Magic: The Gathering | Teenage Mutant Ninja Turtles Play Boosters
- 1 Magic: The Gathering | Teenage Mutant Ninja Turtles Collector Booster
- 25 Non-foil pizza lands
- 5 Traditional foil pizza basic lands
- 2 Traditional foil Pizza Bundle promo cards
- 2 Reference cards
- 1 Oversized spindown life counter
- 1 Card-storage box
Alongside the Pizza Bundle, the new Pizza Lands were also revealed. Notably, these goofy lands are going to be more desirable than players may expect. Traditional Foil and nonfoil Pizza Lands are exclusively available in the Pizza Bundle. Collector Boosters will have Surge Foil copies of these cards.
MTG Pizza Foil Bundle Promo Cards
So far, we don’t know too much about the Pizza Bundle Foils. There are a total of six different pizza-themed reprints that players can try to acquire, with two randomly selected in each bundle. So far, Dark Ritual is the only Pizza Promo we know about.
The reprint value of Dark Ritual is not impressive, sitting at about $3, as it’s banned in several formats and has numerous reprints. The card does see ample play in Legacy, Vintage, and all Commander formats where it’s legal, however. This means desirable copies of Dark Ritual can go for a pretty penny since there’s plenty of opportunity for players to snatch them as an upgrade to their favorite decks. It’s hard to go wrong with this card in Commander. Accelerating your mana two turns ahead can allow you to drop your Commander way ahead of time. The Pizza Foil Bundle Promo cards are fittingly only found in the Pizza Bundle.
While these are some of the stranger elements revealed at the recent Teenage Mutant Ninja Turtles announcement, we also got a line of extremely powerful spoilers to look forward to. Some of these cards are even positioned to affect formats as old as Modern. I would fully expect 2026’s second set to have a major competitive impact, so, whether you like it or not, prepare to play with and against characters from Teenage Mutant Ninja Turtles in the near future.
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