27, Apr, 24

Incredible MTG Mount Combo Deck Has Breakout Pro Tour Performance!

Share

Pro Tour Outlaws of Thunder Junction is underway, and the dominance of Esper is a bit concerning. Esper midrange represented over 31% of the field, which is a rather alarming number. Meanwhile, a large portion of the rest of the field was made up of other well-established tier one archetypes, such as Boros Convoke and Temur Lands. There were a few innovative decklists to speak of, but not as many as players might’ve hopes for.

The good news, though, is that one of these intriguing brews had a breakout performance in day one. A unique Orzhov deck focused on maximizing the power of Caustic Bronco Caustic Bronco Caustic Bronco Whenever this creature attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if this creature isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
of all cards managed to spike an undefeated Constructed record on the first day. The deck beat Esper midrange, Temur Lands, Domain ramp, and Boros Convoke along the way, showcasing its versatility in a wide range of matchups. Orzhov Bronco looks like the real deal, so let’s break down exactly what the archetype is trying to accomplish.

Caustic Bronco Synergies

Insatiable Avarice

In many games, this deck will function like a general Orzhov midrange shell. There’s a nice mix of disruption, hard-hitting Creatures, and card advantage. However, this isn’t your typical black-based midrange deck. There are no copies of Deep-Cavern Bat Deep-Cavern Bat Deep-Cavern Bat Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
to be found here. Instead, the two-drop slot is made up of a playset of Caustic Bronco and multiple Creatures with the capability of Saddling up Caustic Bronco.

Cards like Tenacious Underdog Tenacious Underdog Tenacious Underdog Blitz—{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast this card from your graveyard using its blitz ability.
and Raffine’s Informant Raffine’s Informant Raffine’s Informant When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) naturally hit hard, and three-power is the magic number when it comes to maximizing Caustic Bronco. See, at first glance, Caustic Bronco might look like a worse and less reliable Dark Confidant Dark Confidant Dark Confidant At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. . After all, you have to attack with it to get your card advantage, which can put it in harms way. However, if you put in the work to Saddle up Caustic Bronco, not only do you get to generate card advantage, but the opponent loses life in the process.

With this in mind, this deck’s main gimmick is to set up a brutal Caustic Bronco attack thanks to the power of Insatiable Avarice Insatiable Avarice Insatiable Avarice Spree (Choose one or more additional costs.)
+ {2} — Search your library for a card, then shuffle and put that card on top.
+ {B}{B} — Target player draws three cards and loses 3 life.
. For three mana, you can use Insatiable Avarice to tutor for Shadow of Mortality Shadow of Mortality Shadow of Mortality If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference. and put it on top of your deck. Then, when you Saddle up Caustic Bronco and attack, you get to dome your opponent for 15!

What’s nice about this combo is that both combo cards involved are totally fine draws on their own. Caustic Bronco threatens to take over the game if your opponent can’t remove it. Meanwhile Insatiable Avarice does a strong Painful Truths Painful Truths Painful Truths Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell. impression in attrition battles. Given how aggressive this deck can be in nature, using Insatiable Avarice as a Lava Spike Lava Spike Lava Spike Lava Spike deals 3 damage to target player or planeswalker. to finish off the opponent is a nice option to have, too.

Read More: Modern Horizons 3 Leaks Boast Free Counterspell with Broken Applications!

Supporting Cast

Sheoldred, the Apocalypse

From there, almost every other card in this deck is designed to make Caustic Bronco better and pressure the opponent. Cut Down Cut Down Cut Down Destroy target creature with total power and toughness 5 or less. and Go for the Throat Go for the Throat Go for the Throat Destroy target nonartifact creature. can help pave the way for Caustic Bronco to attack past pesky blockers. Likewise, Steel Seraph Steel Seraph Steel Seraph Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
is the ultimate Caustic Bronco enabler. For three mana via its Prototype ability, you get a three-power Creature that both Saddles up Caustic Bronco and immediately grants it evasion. At the same time, if you ever blindly reveal Steel Seraph to Caustic Bronco’s ability, the opponent will lose six life.

To round out the three-drop slot, this deck makes great use of Annointed Peacekeeper. Annointed Peacekeeper ensures that the coast is clear if you want to set up an Insatiable Avarice kill. One of the dangers of tutoring for Shadow of Mortality is that if your opponent then kills Caustic Bronco before you get to attack, you’re now drawing a dud in most scenarios. Annointed Peacekeeper acts as a solid insurance measure, while providing some decent interaction overall.

Finally, this deck utilizes a full playset of Sheoldred, the Apocalypse Sheoldred, the Apocalypse Sheoldred, the Apocalypse Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
. Sheoldred and Steel Seraph make this deck incredibly difficult to race. Sheoldred also gives this deck a strong backup plan in games where you don’t draw Caustic Bronco. Annointed Peacekeeper can pave the way for it. Additionally, if your opponent can’t kill Sheoldred right away, targeting the opponent with Insatiable Avarice becomes even more appealing.

Read More: $1000 Lorcana Store Championship Prizes Put MTG to Shame

Using Insatiable Avarice as a Toolbox Element

Pest Control

In most instances, if you don’t have Caustic Bronco ready to attack, your best bet is likely to use the second mode on Insatiable Avarice. Spending three mana at Sorcery speed and burning a card just to strengthen your topdeck next turn isn’t exactly a great deal. Frankly, this is part of the reason the card didn’t receive a ton of hype during spoiler season.

That being said, there are a couple notable matchups where tutoring for a hoser even in an inefficient manner is totally reasonable. Against Temur Lands, for example, searching for Rest in Peace Rest in Peace Rest in Peace When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
can completely take the wind out of your opponent’s sails. In a similar manner, Pest Control Pest Control Pest Control Destroy all nonland permanents with mana value 1 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
and Shrouded Shepherd Shrouded Shepherd Shrouded Shepherd When this creature enters, target creature you control gets +2/+2 until end of turn. can completely devastate a Boros Convoke players’ board state. Insatiable Avarice does more than you might think at first glance, and certainly deserves some respect.

Read More: Key Big Score Card Price Spikes Over 1000%!

Strengths and Weaknesses

Slogurk, the Overslime

All things considered, this Orzhov Caustic Bronco archetype lines up well against a lot of tier one strategies. Against Esper midrange, Sheoldred is a huge boon that can help keep Raffine, Scheming Seer Raffine, Scheming Seer Raffine, Scheming Seer Flying, ward {1}
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
in check. Notably, Steel Seraph dodges both Cut Down and Go for the Throat, making it a house in the matchup. Assuming you can avoid getting run over by Convoke or mono-red aggro in the early turns, both these cards make stabilizing easy.

Against Temur Lands and Domain Ramp, your midrange elements do lose some of their luster. Luckily, the Caustic Bronco combo can win the game in short order while your opponent spends time setting up their mana. Ill-Timed Explosion Ill-Timed Explosion Ill-Timed Explosion Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. and Sunfall Sunfall Sunfall Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) are backbreaking if they resolve, but Annointed Peacekeeper or Aven Interrupter Aven Interrupter Aven Interrupter Flash
Flying
When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost {2} more to cast.
can usually delay these board wipes just long enough to cross the finish line.

One matchup that is a bit concerning, though, is four-color legends. Between Inti, Seneschal of the Sun Inti, Seneschal of the Sun Inti, Seneschal of the Sun Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
and Slogurk, the Overslime Slogurk, the Overslime Slogurk, the Overslime Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
, this deck can produce a lot of value. At the same time, Relic of Legends Relic of Legends Relic of Legends {T}: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
can provide large bursts of mana, and the Honest Rutstein Honest Rutstein Honest Rutstein When Honest Rutstein enters, return target creature card from your graveyard to your hand.
Creature spells you cast cost {1} less to cast.
combo gives the four-color legends deck lots of inevitability.

Still, the Caustic Bronco combo is more than capable of stealing games. If your opponent can’t kill Caustic Bronco on the spot, they’re in for a world of trouble. If they can, they still have to contend with Sheoldred, Steel Seraph, and beyond. This deck is simply awesome, and I’m excited to see how it performs in the coming weeks.

Read More: Ultimate Guard to Finally Create Licenced MTG Accessories

BROWSE