19, May, 25

Five New MTG Secret Lair Bonus Cards Revealed

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Last week, a unique collection of Secret Lair products became available for purchase in The Ultimate Pencil Superdrop. This drop showcased five different Secret Lairs, two of which were even available for purchase with raised foil treatment.

Now, players are starting to receive their cards. As is expected, multiple different bonus have been revealed as a result. Four new Zombies as well as a rare bonus card are among the bonus cards you can find. Let’s kick things off with the rare bonus card that’s bound to be worth a decent chunk of change.

Seven Dwarves

As you may have guessed, the ultra-rare bonus card is another variant of Seven Dwarves. This is now the fourth Secret Lair foil iteration of Seven Dwarves we’ve seen, and if the other three are any indication, this one may be worth a lot of money. Given that players can have seven copies of Seven Dwarves in their decks, it wouldn’t be too surprising if there are still three more versions to be released in the future.

Seven Dwarves is a common that doesn’t naturally hold much reprint value. However, these rare bonus cards are typically quite scarce. The first version still goes for a whopping $97 according to TCGplayer market price.

Notably, it is difficult to predict exactly how expensive these copies will be, as that largely depends on how much supply there is in the first place. The third Seven Dwarves only goes for $54, which is a decent drop off in comparison.

Meanwhile, in the case of another ultra-rare bonus card from the past, Persistent Petitioners, different versions have ranged from $300+ down to $14. We still expect Seven Dwarves to hold some value if you’re lucky enough to pull one, but it may not reach the $97 threshold of the first one.

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

The remaining four cards are all seemingly random Zombie bonus cards. These come after a boatload of other Zombies, such as Diregraf Colossus, have appeared as bonus cards over the last year.

Mikaeus, the Unhallowed in particular is a pretty nice reprint. It’s a strong Commander card that lends itself to a multitude of infinite combos.

Alongside Triskelion, you can easily deal infinite damage to all of your opponents. Simply pinging an opponent three times will cause Triskelion to reenter thanks to Mikaeus’ ability. By removing all of its +1/+1 counters again, it will come back once more, and you can repeat this process over and over.

Similarly, using Mikaeus in conjunction with Putrid Goblin and Ashnod’s Altar makes it trivial to generate infinite mana. Persist and Undying cancel each other out, so when you sacrifice Putrid Goblin to Ashnod’s Altar, it comes back without any counters on it.

Mikaeus’ Commander appeal has helped the Creature maintain a high price tag despite a high number of reprints. Mikaeus is worth roughly $9 in its cheapest form.

Rotting Regisuar

Rotting Regisaur

Unfortunately, the other three Zombies revealed as bonus cards thus far aren’t the priciest. Rotting Regisaur is next, and it is a really sweet card. As a three-mana 7/6, Rotting Regisaur is enormous. The downside of having you discard a card every turn cycle is pretty bad, though.

Therefore, you really want to play Rotting Regisuar in a matchup where the card disadvantage won’t come back to bite you. For example, back when Rotting Regisuar was in Standard, it was a common sideboard tool versus Temur Reclamation and mono-red aggro shells whose damage-based removal couldn’t reliably kill it.

Nowadays, Rotting Regisaur does make an appearance sometimes in the sideboards of Oops All Spells decks in Legacy as a way to sidestep hate cards. After all, using Dark Ritual to accelerate Rotting Reigusar into play turn one can sometimes win a game on its own.

Nonetheless, Rotting Regisaur just doesn’t see enough play elsewhere to keep its price tag up. It’s worth a little over $1.

Havengul Lich

Havengul Lich

Havengul Lich, much like Mikaeus, doesn’t see a ton of play outside of Commander. This card has the potential to take over the late game, but you still have to pay one mana in addition to casting Creatures of your choice.

Havengul Lich itself also costs five mana and doesn’t come with any sort of evasion or protection. So, while the ability is nice, this card often won’t make the cut even in a Zombie-themed Commander deck.

Havengul Lich’s price reflects this. Even as a mythic rare, you can purchase Havengul Lich for under $1.

Fatestitcher

Fatestitcher

Lastly, we have Fatestitcher. Fatestitcher is a funky card that has shown up in a variety of combo decks over the years. It used to see some play in Modern Jeskai Ascendancy shells, since you could Unearth it, untap your mana, and cast noncreature spells to grow and untap Fatestitcher repeatedly. Fatestitcher is an important piece of the puzzle for Oops All Spells decks in Duel Commander and cEDH, too.

As for more casual EDH uses, decks built around Hylda of the Icy Crown utilize Fatestitcher as a simple way to tap opposing Creatures on a whim. Tapping your own copy of Neerdiv, Devious Diver is yet another way to maximize Fatestitcher.

Outside of this Secret Lair printing, Fatestitcher has only been printed in Shards of Alara and on The List. It may only be an uncommon, but it’s worth about $1, and is slightly more valuable that Havengul Lich.

There’s a good chance more bonus cards will get revealed in the coming days, so keep your eyes peeled!

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