25, Dec, 21

Commander Challenge - Doom Foretold

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Sometimes things go wrong, and that's okay. Sometimes though, you want to make sure they go wrong, and here's where this card comes in.

Sometimes you just want to watch the world burn. As we don’t recommend doing so in the real world, we very much do recommend occasionally causing some suffering in MTG.

This is especially true when it comes to Commander, because while most of us just want to have fun, every so often it’s nice to break away from that and inflict a bit of aggravation. So, let’s talk about Doom Foretold Doom Foretold Doom Foretold At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment. .

What is Doom Foretold?

Doom Foretold Doom Foretold Doom Foretold At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment. is a four-mana white and black enchantment that reads, “At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.”

Doom Foretold Doom Foretold Doom Foretold At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment. is a bit like Smokestack Smokestack Smokestack At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
, in that it encourages you to lean into a Stax playstyle. That means you’re aiming to restrict your opponents by eliminating their resources. However, it also allows us to lean into enchantment-led decks, and also, as a minor thing, Knight tribal mechanics.

So, we’ve found two commanders that you can slot Doom Foretold Doom Foretold Doom Foretold At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment. into to get the most out of it.

Read More: Best Starter Commander – Donal, Herald Of Wings

Daxos of Doom

Daxos, the Returned Daxos, the Returned Daxos, the Returned Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
is a three-mana white and black 2/2 that lets you get an experience counter whenever you cast an enchantment spell. You can then also pay three mana to “Create a white and black Spirit enchantment creature token. It has “This creature’s power and toughness are each equal to the number of experience counters you have.””

So, we’re playing enchantments here, with the main aim to be to punish everyone else, and allow you to swing in for massive damage. Blind Obedience Blind Obedience Blind Obedience Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
is a two-mana enchantment that makes artifacts and creatures your opponents’ control come in tapped. It also allows you to pay one manae to drain your foes of one mana as long as it’s out thanks to extort.

You then want cards like Debtors’ Knell Debtors’ Knell Debtors’ Knell ({W/B} can be paid with either {W} or {B}.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
to bring creatures back from the graveyard to the battlefield. Ghostly Prison Ghostly Prison Ghostly Prison Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. is excellent because it has your foes having to pay two mana for each creature they want to attack you with, which will save you from a lot of damage. Phryexian Arena is good for card draw. Smothering Tithe Smothering Tithe Smothering Tithe Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") punishes foes for drawing cards. Finally, both Hallowed Haunting Hallowed Haunting Hallowed Haunting As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."
and Starfield of Nyx Starfield of Nyx Starfield of Nyx At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
will allow you to turn your enchantments into power and win the game.

Read More: Commander Challenge – Harness Infinity

Ghen Foretold

Our other choice is Ghen, Arcanum Weaver Ghen, Arcanum Weaver Ghen, Arcanum Weaver {R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield. . This is a three-mana red, white, and black 2/3. It has an ability that also costs one of each of those colors, and you then tap Ghen and sacrifice an enchantment to return a target enchantment card from your graveyard to the battlefield.

You can use all of the cards we listed above for Ghen too, but you can also lean into cards like Curse of Shaken Faith Curse of Shaken Faith Curse of Shaken Faith Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.
and Curse of Obsession Curse of Obsession Curse of Obsession Enchant player
At the beginning of enchanted player's draw step, that player draws two additional cards.
At the beginning of enchanted player's end step, that player discards their hand.
to punish a specific player, but then use Ghen’s ability to sacrifice these to target whoever the problem is, or just keep looping Doom Foretold Doom Foretold Doom Foretold At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment. .

You can also keep punishing foes with Oblivion Ring Oblivion Ring Oblivion Ring When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
to get rid of problems, and Pacifism will work too. Seal of Cleansing Seal of Cleansing Seal of Cleansing Sacrifice this enchantment: Destroy target artifact or enchantment. and Aura of Silence Aura of Silence Aura of Silence Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
both allow you to destroy problems too, and you can bring them back with ease. If you’d rather be more aggressive, you can also use cards like Kaya’s Ghostform Kaya’s Ghostform Kaya’s Ghostform Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
to allow you to keep having your creatures die with no issue. All good fun, right?

Read More: How Good Is Foretell In Commander?

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