A common criticism levied against typal decks in Magic: The Gathering is how linear they can be, both to build and play. There’s certainly some truth to these criticisms, as most types have a number of ‘must play’ cards, which do a lot of the deckbuilding work by themselves. That said, typal as a deck type can be a lot more diverse than many think.
If you’re willing to branch out, there are plenty of interesting typal support pieces available that cater to all types, letting you move beyond the must-plays and carve out your own identity. We’ve gathered some of the best of these here today, giving you an arsenal of options for your next typal project in Commander.
White | From The Rubble

From the Rubble is a classic grindy value card. Reanimating a creature every turn is a huge advantage and can quickly snowball in many games. Since it’s quite expensive to cast, you’ll likely want to pair From the Rubble with Magic’s chunkier creature types. The likes of Dinosaur and Angel are great picks here, ensuring that every time From the Rubble goes off, it’s making an impact.
If you really want to maximize the card, you can also look into ways to mitigate its downsides. Getting Finality Counters on your reanimated creatures is annoying, but you can get rid of those by blinking or bouncing said creatures later on. Spirits, as a type, are particularly good at this, making From the Rubble a fine addition there. Even without this extra synergy, however, From the Rubble is a very powerful value card, and one that deserves to be run in far more than the 13,000 decks it’s in right now.
Blue | Call To The Kindred

In any typal deck running blue, Call to the Kindred is a great way to dig into your deck and cheat out additional creatures. While it’s fairly vulnerable, being an Aura that needs to stick around for a full turn cycle to have any impact, the potential upside here is massive. In decks like Merfolk, this can deliver a steady stream of fresh lords to bolster your board. In typal decks that go bigger, such as Elementals or Eldrazi, it really only needs to hit once to pay for itself.
While it’s solid when played straight, there are some fun tricks you can pull off with Call to the Kindred, too. Unlike most generic typal support cards, you don’t need to pick just a single type with it. This means you can slap it on a Changeling like Mischievous Sneakling and put any creature from your top five into play. You can also guarantee hits using topdeck manipulation cards like Brainstorm and Scroll Rack. With so many interesting synergies available, but only around 9,470 deck appearances according to EDHREC, this is undeniably one of the more underplayed typal cards in MTG Commander.
Black | Bloodline Bidding

Lorwyn Eclipsed went heavy on typal themes, and as a result, we got some fantastic new support pieces in the set. Bloodline Bidding is one of the best of these, offering a modern take on Patriarch’s Bidding with some considerable upsides. For starters, Bloodline Bidding only affects you, so there’s no chance of inadvertently reanimating opposing creatures. Even more importantly, it packs Convoke, letting you leverage typically wide typal boards for a huge tempo boost.
In decks like Zombies or Squirrels, Bloodline Bidding is a fantastic way of converting a board full of tokens into one full of actual creatures. Even outside of those, it’s great in any black typal deck that runs sacrifice outlets. The card’s most powerful trick is tapping a bunch of creatures to Convoke it, then sacrificing said creatures with Bidding on the stack, to immediately bring them back and re-use all their enters and dies effects. While it’s fairly new to town, Bloodline Biding definitely deserves to be run in more than 14.3k Commander decks, as it is now.
Red | Collective Inferno

Another new Lorwyn Eclipsed banger, Collective Inferno is even less played than Bloodline Bidding at present, appearing in just 10.3k decks in total. This is a crying shame, as the card is one of the most explosive typal payoffs we’ve seen in some time. It’s incredible in Goblin decks, since it’s easy to Convoke out while also turning boards full of 1/1 tokens into legitimate threats. It also has applications in bigger types like Dragons or Giants, where you can leverage power buffs or Double Strike to aim for devastating one-hit-kills.
Notably, Collective Inferno doesn’t just affect combat damage. If you’re building a Kuja, Genome Sorcerer Wizards deck, for example, it can double all your pings while leveraging your tokens for a discount. Some builds of Goblins, which go heavy on cards like Guttersnipe and General Kreat, the Boltbringer, can lean into this aspect too. It’s a surprisingly flexible card, and, thanks to Convoke, it’s easy to slot into different spots on your curve. While it’s fairly low-key for now, Collective Inferno has ‘future staple’ written all over it, especially considering how highly players value other damage doublers like Gratuitous Violence.
Green | Alpha Status

Alpha Status is a textbook example of an oldie but a goodie. Printed only once back in 2003’s Scourge, this aggressive typal enchantment has been largely swept under the rug by time. Here in 2026, however, it has serious potential in a large number of green typal decks.
Naturally, Alpha Status is at its best with typal Commanders that want to go wide, but also tall at the same time. Lathril, Blade of the Elves and Shroofus Sproutsire are prime examples. The buff from Alpha Status grows as this pair connect and make tokens, which, in turn, leads to them making even more when they connect again later. While it doesn’t scale up quite as perfectly, it’s also great in a The Mycotyrant Fungus deck for similar reasons.
On a more general level, Alpha Status is just great in any go-wide green deck. Elves have plenty of ways to build huge boards and grant Trample, at which point this becomes a legitimate finisher. It’s also nice in Squirrels, particularly with Chatterfang, Squirrel General at the helm. Despite its 23-year tenure, Alpha Status only appears in 12.4k Commander decks at present, which feels like a gross oversight.
Colorless | Cryptic Gateway, Belbe’s Portal, Konda’s Banner

While many of the good colorless typal support cards, like Herald’s Horn and Vanquisher’s Banner, are staples at this point, there are still some hidden gems in this category, too. Interestingly, a couple of these, Cryptic Gateway and Belbe’s Portal, achieve the same aim of helping you cheat appropriately-typed creatures into play.
These can both drop creatures from your hand at instant speed, which you can use to spring a disruptive enters effect on an opponent, or even just create a surprise blocker. While Gateway is generally the better card, due to being more flexible with types and easier on the mana, it’s also board-dependent. This makes it useless after a board wipe, which is already a weakness for typal strategies. In that sense, Belbe’s Portal is much more reliable, though you really only want to be using it with big creatures due to the mana investment required.
If you’d rather go wide than tall, Konda’s Banner may be more your speed. Attached to an appropriately-typed Commander, this becomes a hard-to-remove super-lord, granting your whole team +2/+2. Plenty of typal decks, like Zombies, Merfolk, and Goblins, rely on lords to function, and this gives you one that doesn’t die to board wipes. While it’s a little pricey at $11, the fact that only 8.25k decks are running this gem is still a travesty.
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