7, Feb, 26

Rules-Defying MTG Sorcery Appears as New Secret Lair Bonus Card

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Last Monday, Wizards of the Coast released the Prints Charming Chaos Vault drop. Leaning into the sub-brand’s chaotic nature, Wizards released this drop at seven different price points. With no charity incentive or change from the limited-run printing model, this drop quickly drew the community’s ire.

This Chaos Vault drop was so hated, in fact, that Wizards had to go out of their way to apologize for it. As if this wasn’t bad enough, it now appears that this drop was hiding a brand-new bonus card with some serious pricy potential. Continuing the trend of ultra-rare rule-breaking bonus cards, we’ve just gotten a new variant of Slime Against Humanity.

MTG Slime Against Humanity

Originally printed in Murders at Karlov Manor, Slime Against Humanity is one of ten ‘relentless’ cards in MTG. Thanks to breaking typical deck construction rules, each relentless card is beloved by MTG players, especially in Commander. Wizards of the Coast gives them a fair bit of love, too, as several relentless cards have appeared as bonus cards before.

Like many relentless cards, Slime Against Humanity isn’t very good in constructed formats. While players have occasionally been able to make it work, this card is a long, long way from being a competitive staple. Sadly, while it can snowball out of control eventually, it usually takes too long to get to that point.

Thankfully, in Commander, snowballing out of control is often the name of the game. Thanks to this, Slime Against Humanity is fairly popular in Commander, especially in the 99 of Ooze-based decks. Here, the card can steadily create a huge board presence, provided you have enough copies to cast.

Even though Slime Against Humanity only appears in around 20,000 Commander decks, it is somewhat expensive. Selling for around $1.50, this common’s value is propped up by the fact that players run a lot of copies in the 99. Thanks to this and its cult status, there’s bound to be plenty of demand for this new chase variant.

A Rare Pull

While it’s unclear how common this new bonus card is at the moment, past precedent indicates it’ll be the latest ultra-rare card. We’ve seen this time and time again, most recently with Seven Dwarves, which, rather aptly, got seven unique variants.

As is the case for all base relentless bonus cards, each variant of Seven Dwarves was rather expensive. With prices ranging from $25 to $90, finding any one of these bonus cards was always a fantastic pull. There’s a good chance that any new variant of Slime Against Humanity will sell for a similar price.

Currently, it’s unclear if the Prints Charming drop will be the only place that this Slime Against Humanity variant will be available. If this is the case, then it may end up being tremendously expensive, due to the Chaos Vault drop’s limited availability. Ultimately, we’ll just have to wait and see what happens as more players open up their Prints Charming drops, and how much these new bonus cards end up selling for.

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