Lorwyn Eclipsed is scheduled to release on January 26th, 2026, and we’ve already gotten a glimpse at some sweet spoilers. From a brutal combo Commander to a Changeling with tons of upside, there’s a lot to look forward to right out of the gates.
For EDH enthusiasts specifically, one other card in particular looks like it could easily become a format staple across a variety of strategies. This spoiler puts an interesting twist on the classic damage prevention design. We all know how good Teferi’s Protection is, and Morningtide’s Light has the potential to be right up in that echelon.
The Basics of Morningtide’s Light
Morningtide’s Light is one of the most intriguing Fog variants we’ve ever seen. Just like The One Ring, this four-mana card can only be cast at sorcery speed, but you’re granted full damage protection all the way until your next turn. Because of this, there are numerous ways to take advantage of the previous lines of text without worrying about your life total dropping in the meantime.
The first thing you can do is use Morningtide’s Light to clear a path for any of your enormous attackers. Simply exile any number of relevant blockers your opponents control and swing all out. You can’t take any damage on the crackback, so you don’t need to leave back blockers of your own. This is a great option to have in decks that rely on small creatures with attack triggers to pull ahead, such as those built around Narset, Enlightened Master.
Another way to take advantage of Morningtide’s Light is to use it as a mass exile effect on your own creatures with prominent enters-the-battlefield abilities. Brago, King Eternal blink decks should make great use of this card as a value engine.
The only downside with Morningtide’s Light is that it does exile itself when it resolves. This prevents you from recurring and recasting it over and over with Archaeomancer and similar designs. With this in mind, you’ll want to get the most out of it, but this shouldn’t be too tough to set up.
Powerful Interactions
As strong as Morningtide’s Light is as an attack enabler and a mass blink effect, there are some other ways to completely turn the tides in your favor. One of the easiest ways to do this is with any card that can counter a triggered ability.
See, Morningtide’s Light creates a delayed trigger. Once you get to your next end step, the trigger will go on the stack to return all creatures exiled with Morningtide’s Light to play. If you have mana to spare, casting a card like Stifle in response to the trigger will prevent all creatures from coming back. This means you can use Morningtide’s Light+Stifle as a way to exile all opposing creatures and keep yours around!
Notably, this line of play will be available in Standard thanks to Spider-Sense. It’s pretty mana-intensive for Constructed. Still, it’s worth keeping in mind.
Another way to build your own Plague Wind is to exile all of your own creatures, then cast a board wipe of your own. This option was already available with Eerie Interlude and Ghostway, and Morningtide’s Light adds some redundancy.
If you’ve got a lot of mana at your disposal, you can take over the game with Gather Specimens. Just exile all of your opponent’s creatures, cast Gather Specimens, and they’ll all reenter under your control.
Finally, pairing Morningtide’s Light with cards like Quicken makes the sorcery even better. For instance, by casting Morningtide’s Light on your opponent’s end step right before you turn, you’ll be able to untap and cast a board wipe or Gather Specimens on your turn with all of your mana available. This could make a big difference. It’s amazing how many ways there are to abuse this card, hence why we’re so high on it for Commander play.
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