Lutri MTG
16, Feb, 21

21 Magic: The Gathering Cards That Got Banned The Fastest

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The quickest bannings in the history of Magic: The Gathering

Wizards of the Coast recently banned a bunch of Magic: The Gathering cards across five different formats just a few weeks after the release of Kaldheim. One of them, Tibalt’s Trickery, was banned just 10 days after its tabletop release, making it the third-fastest banning ever in the history of Magic.

If you’re wondering what other cards were banned so fast after their release, here’s a list of the 21 Magic: the Gathering cards that got banned the fastest::

  1. Lutri, the Spellchaser – 0 days: Brawl and Commander
Wizards of the Coast

2. Mind’s Desire – 6 days: Legacy and Vintage

Wizards of the Coast

3. Tibalt’s Trickery – 10 days: Modern

Wizards of the Coast

4. Memory Jar – 14 days: Standard, Extended, Legacy, Vintage, Urza’s Block Constructed

Wizards of the Coast

5. Omnath, Locus of Creation – 17 Days: Standard, Brawl

Wizards of the Coast

6. Winota, Joiner of Forces & Drannith Magistrate – 31 Days: Brawl

Wizards of the Coast

Wizards of the Coast

6. Lurrus of the Dream Den & Zirda, the Dawnwaker – 31 days: Legacy for both, Vintage for Lurrus

Wizards of the Coast

Wizards of the Coast

7. Underworld Breach – 45 days: Legacy

Wizards of the Coast

7. Oko, Thief of Crowns & Once Upon a Time – 45 days: Standard, Brawl

Wizards of the Coast

Wizards of the Coast

8. Lingering Souls – 46 days: Innistrad Block Constructed


9. Tolarian Academy, Windfall & Stroke of Genius – 50 days: Standard, Extended, Legacy, Vintage (Stroke of Genius not banned in Standard/Extended)

Wizards of the Coast
Wizards of the Coast

Wizards of the Coast

9. Maze of Ith – 50 days: Vintage

Wizards of the Coast

10. Fall From Favor – 55 days: Pauper


11. . Candelabra of Tawnos, Feldon’s Cane, Ivory Tower – 56 days: Pre-formats (1994 bans). Type 1 and Type 2 were not created until 1995

Wizards of the Coast
Wizards of the Coast

Wizards of the Coast

Technically, the Vintage cards are only restricted (Only one copy allowed per deck), not banned. It’s interesting that many of these banned cards have only been printed in recent sets. Hopefully, the designers at Wizards of the Coast will do more play-testing for future sets to make sure that the cards the cards they print are well-balanced, and won’t break formats.

Read More: 7 Best Elf Cards From Kaldheim For Your Commander Elfball Deck

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